The Flipped Classroom
Original post by Jackie Gerstein, Ed.D. at http://wp.me/pKlio-cq
Flip your instruction so that students watch and listen to your lectures… for homework, and then use your precious class-time for what previously, often, was done in homework: tackling difficult problems, working in groups, researching, collaborating, crafting and creating. Classrooms become laboratories or studios, and yet content delivery is preserved. Flip your instruction so that students watch and listen to your lectures… for homework, and then use your precious class-time for what previously, often, was done in homework: tackling difficult problems, working in groups, researching, collaborating, crafting and creating. Classrooms become laboratories or studios, and yet content delivery is preserved (http://www.connectedprincipals.com/archives/3367).
A compiled resource page of the Flipped Classroom (with videos and links) can be found at http://teachingwithted.pbworks.com/w/page/37315118/Flipping-the-Classroom
The advantage of the flipped classroom is that the content, often the theoretical/lecture-based component of the lesson, becomes more easily accessed and controlled by the learner. Cisco in a recent white paper, Video: How Interactivity and Rich Media Change Teaching and Learning, presents the benefits of video in the classroom:
- Establishes dialogue and idea exchange between students, educators, and subject matter experts regardless of locations.
- Lectures become homework and class time is used for collaborative student work, experiential exercises, debate, and lab work.
- Extends access to scarce resources, such as specialized teachers and courses, to more students, allowing them to learn from the best sources and maintain access to challenging curriculum.
- Enables students to access courses at higher-level institutions, allowing them to progress at their own pace.
- Prepares students for a future as global citizens. Allows them to meet students and teachers from around the world to experience their culture, language, ideas, and shared experiences.
- Allows students with multiple learning styles and abilities to learn at their own pace and through traditional models.
One of the major, evidenced-based advantages of the use of video is that learners have control over the media with the ability to review parts that are misunderstood, which need further reinforcement, and/or those parts that are of particular interest. (Using technology to give students “control of their interactions” has a positive effect on student learning,)
It is important, though, not to be seduced by the messenger. Sal Khan is very charismatic and has produced good videos to explain some complex mathematical concepts. With the growth of open education resources via Youtube and Creative Commons, it is important to note that excellent video lectures have been and are freely/easily available. The Flipped Classroom concept, though, was not developed and articulated by Khan but by teachers such as Karl Fisch and Jon Bergman/Aaron Sams.
The problem is that educators, as a group, know how to do and use the lecture. When educators are asked to replace their in-class lectures with videotaped ones (either their own or others) that learners watch at home, educators may not know what to do with this now void in-class time. Those who advocate for the flipped classroom state that class time can then be used for discourse and for providing hands-on, authentic learning experiences. In a recent interview Khan stated. “If I was a teacher, this is exactly the type of class I’d want to teach, I don’t have to prepare in a traditional sense. But I do have to prepare for projects and all that, so I have to prepare for creative things” (Meet Sal Khan). As Frank Noschese notes:
Sal Khan is not showing any examples about what students and teachers are doing beyond Khan Academy. The news stories are not showing the open-ended problems the kids should be engaging with after mastering the basics — instead they show kids sitting in front of laptops working drills and watching videos. The focus is on the wrong things. Khan Academy is just one tool in a teacher’s arsenal. (If it’s the only tool, that is a HUGE problem.) http://fnoschese.wordpress.com/2011/05/10/khan-academy-my-final-remarks/
In other words, the message being given is that teachers can do what they want to during class time. Now educators have time for engagement and interaction with the learners (#EdCampChicago presentation).
A major roadblock or barrier to the implementation of this model is that many educators do not know what to do within the classroom, what to do with that “whatever they want to do” time. For educators, who are used to and use the didactic model, a framework is needed to assist them with the implementation of the Flipped Classroom. In other words, the message to teachers to do what they want during classroom is not enough to make this transition.
In order to minimize the flavor of the month syndrome (recall character education, phonics movements, multicultural education, Reading First, powerpoints in the classroom), the use of video lectures needs to fall within a larger framework of learning activities – within more establish models of learning, providing a larger context for educator implementation.
What follows is an explanation of the Flipped Classroom Model, a model where the video lectures and vodcasts fall within a larger framework of learning activities. (Note: I am titling it the Flipped Classroom Model to get folks’ attention given the Flipped Classroom popularity right now. It really is a cycle of learning model.) It provides a sequence of learning activities based on the learning theories and instructional models of Experiential Learning Cycles – http://reviewing.co.uk/research/learning.cycles.htm and Bernice McCarthy’s 4MAT Cycle of Instruction- http://www.aboutlearning.com/what-is-4mat/what-is-4mat.
The Flipped Classroom Model
Experiential Engagement: The Activity
The cycle often begins with an experiential exercise. This is an authentic, often hands-on learning activity that fully engages the student. It is a concrete experience that calls for attention by most, if not all, the senses. According to McCarthy, learning activities are designed that are immersive. Learners “experience the now.” They become hooked through personal connection to the experience and desire to create meaning for and about that experience (ala constructivist learning).
Students become interested in the topic because of the experience. They have a desire to learn more. This is in line with John Dewey’s thinking regarding experience and education. The nature of experiences is of fundamental importance and concern in education and training. People learn experientially. It is the teacher’s responsibility to structure and organize a series of experiences which positively influence each individual’s potential future experiences (http://wilderdom.com/experiential/elc/ExperientialLearningCycle.htm).
Setting: These activities are designed for in-class time and often occur in a group setting. In a blended course, these are synchronous activities conducted during face-to-face instructional time. In online course, students could be asked to go to a community event, museum, . . or the creative educator could provide some type of hands-on activity or simulation for students to complete during a real-time synchronous webinar session via Adobe Connect, Elluminate or through a 3D Learning experience such as Quest Atlantis.
Conceptual Connections: The What
Learners are exposed to and learn concepts touched upon during Experiential Engagement. They explore what the experts have to say about the topic. Information is presented via video lecture, content-rich websites and simulations like PHET and/or online text/readings. In the case of the flipped classroom as it is being currently discussed, this is the time in the learning cycle when the learners view content-rich videos. This is where and when videos such as those archived by Khan Academy, Neo K-12, Teacher Tube, or other video services are used to help students learn the abstract concepts related to the topic being covered.
McCarthy reinforces that concepts should be presented in accessible form. By providing learners with online resources and downloadable media, learners can control when and how the media is used. This is the major value of flipping the classroom . . . content-based presentations are controlled by the learner as opposed to the lecturer as would be the case in a live, synchronous, didactic-driven environment.
In a user-generated learning environment, students could be asked to locate the videos, podcasts, and websites that support the content-focus of the lesson. These media can then be shared with other students.
Part of this phase includes an online chat for asking and addressing questions about the content presented via the videos, podcasts, websites. Through a “chat” area such as Etherpad or Google Docs, learners can ask questions with responses provided by co-learners and educators. Videos could even be embedded into a Voicethread so students can post comments/reactions to the content. Obviously, in a face-to-face setting, students can bring their questions into the real time environment.
Setting: These materials are used by the learners in their own setting on their own time. In other words, students have the opportunity to access and interact with these materials in a personalized manner. They can view them in a learning setting that works for them (music, lighting, furniture, time of day) and can view/review information that they find particularly interesting or do not understand. It is asynchronous learning and as such permits the learner to differentiate learning for him/herself.
Meaning Making: The So What
Learners reflect on their understanding of what was discovered during the previous phases. It is a phase of deep reflection on what was experienced during the first phase and what was learned via the experts during the second phase.
Learners can articulate and construct their understanding of the content or topic being covered through written blogs or verbal-based audio or video recordings. Within the standard school system, this would be the phase when students are tested about their understanding of the content. If this is the case, it is recommended that the tests target higher levels of Bloom’s Taxonomy – evaluation, applying, synthesizing.
Setting: If possible, learners should be given the opportunity to reflect upon and make meaning of the content-related concepts within their own time schedule . . . both at a time when they feel ready to do so and taking the time they personally need for producing self-satisfactory work.
Demonstration and Application: The Now What
During this phase, learners get to demonstrate what they learned and apply the material in a way that makes sense to them. This goes beyond reflection and personal understanding in that learners have to create something that is individualized and extends beyond the lesson with applicability to the learners’ everyday lives. This is in line with the highest level of learning within Bloom’s Revised Taxonomy of Learning – Creating - whereby the learner creates a new product or point of view. In essence, they become the storytellers of their learning (See Narratives in the 21st Century: Narratives in Search of Contexts). A list of technology-enhanced ideas/options for the celebration of learning can be found at: http://usergeneratededucation.wordpress.com/2010/09/09/a-technology-enhanced-celebration-of-learning/
Setting: This phase of the cycle is best when it occurs in a a face-to-face, group setting within the classroom. The reasons for recommending this type of synchronous learning are (1) the educator can guide the learner to the types of projects and tools best suited for him/her, and (2) an audience of peers and mentors increases motivation and provides opportunities for feedback. Obviously, in an online course, students can work on their projects and present them to peers/educators during a synchronous, interactive online forum.